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Rigging Quotes

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"Okay, so that's the face rigged, and now you have this process nailed, you can think of this as the foundations for you to build upon."
"I'm going to take everything I've learned doing character tutorials, especially rigging, and make a very beginner-friendly video on how to make a rig from scratch."
"This is going to be the tutorial for you if you want to get into rigging, if you want to understand how it works, if you want it to make sense."
"This is just a simple little hair rig that nailed him."
"...not only will you know what you need, you'll know how to rig it up."
"...by the end of this video, not only will you know what you need, you'll know how to rig it up."
"The chod rig allows the lead to sink right into that weed and your short hook link slides right up and presents your pop-up bait right on top of the weeds."
"It's just about being persistent and just taking the time and the effort to get those rigs back out."
"I have to rig in blender which means I have to learn how to rig in blender."
"Rigging a preventer is simple: tie a bowline, run it through the clew, and secure it to a cleat or winch."
"Rigging is a massive, vast world of possibilities, and it's all just to bring characters to life."
"Skin weights: every point on a model is weighted towards one or more joints. We're literally painting the weight of influence each joint has on that part of the model."
"The problem was the way he went about it was the problem he wanted to rig the system because his competition was Michael he wanted to take Michael's place."
"It's got double the length of hook link material like a braid inside, so all you're doing once you've tied the rig is you're sliding the silicon up to the swivel."
"So now let's add an IK handle and to do that we're just going to parent the IK handle to the left arm IK control."
"So there we have our IK and FK arm setup just bring back the mesh just so we can see because obviously we want the controls to be visible on top of the mesh we don't want them hidden inside the mesh and that looks like it's okay."
"It's worth noting that because there's a lot more going on with the likes of the chod rig and the hinge rig sort of at the hook bait end you need to use a really buoyant pop-up."
"Creating custom controls empowers riggers."
"Thousands of election monitors across the country who could actually catch people red-handed... documented that election results at this or that polling stations were rigged."
"I feel like this season failed on that end so much obvious rigging occurred."
"No problem at all reusing rigs whatsoever."
"A lot of people would say that it's got to do with having a more neutral deformation in the elbows and arms and shoulders for rigging and deformation."
"Gimbal lock is this, rather than the arm having to rotate 90 degrees from a T-pose to a resting walk pose, the arm only has to rotate 45 degrees."
"Always moisten when you tie a real rig for a real situation."
"One of my favorite parts about all these possibilities is that it's all completely procedural, adjustable, and flexible after you've rigged it."
"I don't think I've ever learned more about rigging in 15 minutes than I did just then."
"Rigging this stuff takes like you know 60 seconds at most. It's a very very quick process."
"It's important to name bones and have a consistent naming convention throughout your rigs."
"The next stage to the rigging process is to add rig controls."
"The first tool I want to take a look at is Duik Bassel, which most people look at as a character rigging tool only but it actually has an entire Suite of Animation controls including easing assistance."
"Caution when disconnecting a turnbuckle, ensure that the remaining wires will keep the mast standing."
"Don't fully unthread a turnbuckle if there's still tension in the wire."
"If there's still tension in the wire, it means that that wire is still doing some job of supporting the mast."
"Follow the manufacturer's rigging tension requirements; low tension will generally lower sailing performance."
"If you want real-world accuracy, you will either need to parent it or follow a fully-fledged rigged animation tutorial."
"We finally made rigging easy, and that's a big deal."
"We can build a really simple IK chain out of this."
"Now we're introducing something interesting: layers. There's some interesting discussions about rigging, and you might hear the word ephemeral rigging."
"Given that Houdini everything is procedural, whereas here now we have a procedural way of creating those joints."
"The nice thing about this is you can make this quite anatomically correct."
"At its core, it makes the process of character or facial rigging and control easier and more intuitive."
"I'd be happy to make more content teaching you how to use one of my favorite ways to rig up characters."
"So that's the main spine rig completed."
"Houdini's procedural approach is very good for character rigging."
"Rigging can be very simple and it does not need to be extremely complex."
"This modelling tool allows you to very easily create 3D models that have auto UV unwrapping, automatic rigging with PBR material support, posing, and motion authoring all in one package."
"Modular rigging is a great way to go and that frees up us to build all different shapes and sizes rigs very quickly and have a consistent result."
"Auto Rig Pro is an all-in-one solution for rigging characters, retargeting animations, and providing FBX export for Unity and Unreal Engine."
"Now let's import the file in After Effects and let's start the rigging process."
"A character rig is made up of several different parts and they're created from character turnarounds or character designs which have been created in the design phase."
"The design of the offset ring keeps opposing lines from touching each other when you rig a multi-line pull."
"I really like the fact that the rope can rotate with the ring so that the wear is placed on the soft shackle as opposed to the wear being placed on the rope itself."
"America may agree that the economy is fundamentally rigged and does not work for them."
"It will allow you to create a rig bones with much fewer bones and get better results."
"A rig is a simple setup that helps you animate an object more easily."
"Bones can be connected together to form a chain of bones which will bend at the joints."
"This is a very easy way of creating simple rigs with a nuke."
"There's a lot to consider when preparing a rig for such an adventure."
"This cage is locked onto our camera, we have the bottom and both sides."
"Rigging is essentially setting up a series of controls which makes the animation process a lot easier."
"Time and experience is going to teach you what the best ways to rig are."
"I'm going to show off today what I've hacked together for my workflow over the past three years."
"I just spawn a bone, put it roughly in place, praise the Lord my keybinds are actually working."
"I would love to see other riggers sometimes, you know, because everybody works in a different way."
"So let's start doing some weight painting."
"I'm going to try to show off a little bit of my weight painting workflow."
"If you're horrified of weight painting, then just try to figure out how I do it because I'm pretty happy with how I do it."
"This is how I like to weight paint with the character in some pose so I can see what happens to the mesh in a certain pose."
"I'm going to grab the top of this, bring this down, and name this root bone."
"This is the final version of a spine rig that I'm going to recommend to you to build."
"We're going to be using a mechanical rigging method where you can constrain the transforms of the objects."
"Hello there, today we will be going over how to set up IK rigs for legs inside of Toon Boom Harmony."
"This helps a bit when rigging and when animating. When it starts to deform, it takes a little bit longer for it to actually get a bit weird and funky."
"Proper rigging is a very serious matter since people's lives are at risk."
"This is a substantial piece hanging off your rig."
"We're going to use this final line art today to rig up our character."
"So now we can start the rigging process, which is probably the most complicated piece."
"As I rig, I always like to kind of test it out as I go."
"This master controller enables them to set up a rig which can then be posed on keyframes by an animator in a much more efficient way."
"From a rig ability standpoint, this tri-trac... probably the highest that I've done yet on a fishing kayak for rig ability."
"How long does it take me to do a base rig? Well, let's see, if we're looking at this design in particular, three-quarter front, and if I'm starting from like absolute scratch, maybe like 20 to 25 hours perhaps."
"The advantage of rig-based animation is supposed to be because it's time-efficient."
"The black lines, tied black cords, always tied, it's usually fixed rigging, it doesn't move."
"We have a very nice, simple, robust looking rig."
"Make sure the rig is set to human; this is really important."
"It's an auto-rigging solution for Maya that's really easy to set up."
"I'm going to create one bone to be sort of the hips and then create another bone for the abdomen area and then another one for the ribcage."
"This rig is in pretty good shape."