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Gameplay Analysis Quotes

There are 53 quotes

"MVP for the early and middle game was definitely Alakazam and late game definitely Thunderbolt Raichu."
"It's the thinking man's action game in speed chess."
"I'm really liking this, I think pawn takes and c5 is the way you gotta play."
"A lot of it is actually spent in your own head, just thinking about what you know about the systems."
"If you aren't willing to own a stock for ten years, don't even think about owning it for ten minutes."
"I'm really happy to be able to jump in and figure out... how does it feel when I engage in PvP?"
"This logging system is really helpful for understanding the different plays."
"For most people I’ve talked to, this was a welcome change, and on paper I’d have to agree."
"Alex Lacazette's Fatma scored is stupidly broken and you will see some ridiculous goals from him throughout today's video."
"It’s chaotic and tense even though the tension is kind of fake."
"I do think things get a little bit better from a run game perspective."
"Clive feels like an absolute insanely kitted character more so than anything I've played in a Square Enix game before."
"Doug Polk with the check call, yep caught Daniel speeding."
"The way that Jimmy was able to perform on Anubis IV, that's how you're able to see right there just the amount of pressure that he was able to tack on from that high ground."
"Mario and Bayonetta are, in my opinion, the two best characters in the game."
"Look through your replays, look at what you've done, look what you can improve on."
"Sonic's levels were all about momentum control."
"Just one wrong play can really cost you. I needed an extra two turns of light screen."
"It's definitely possible that beta could be a good indicator of how healers are likely to perform though especially when it comes to their basic playstyle and rotation."
"I think I'm gonna do a number on assist because I think for him he's like I could I can get 15 one game and then hey if this is a matchup for us I go get 50 if I need to."
"I tested her out for 2 minutes and I realized that her range actually doesn't hit just in her range with this piercing shot you'll see what I mean."
"He's got three or four options: both corners, the safety, or that 10 ball down at the bottom."
"I think you gotta give it to Aqua. Yeah, I know, I hate to do it to your boy, but no, that's okay."
"Remember that game with knight c7, knight a6? The line between positional thinking and tactics was blurred."
"The way they played the record all honestly was just super confusing to me."
"The final major turn of the course is possibly the largest offender in this game for when we've been talking about."
"Max Payne is an amazing gameplay experience both in the context of its own era and today."
"I'm still really wondering how this game plays out from here."
"Lucio's impact is central to many aspects of the game."
"Gene is the best character in the game objectively, she literally does everything."
"This style of gameplay is really, really fun. I'm having fun enjoying it. I hope you're having fun watching the videos because I find this type of magic difficult, challenging, interesting, and different."
"Scatter shotters have just done such an amazing job."
"Jing from paper Rex... I think it's fair to consider him the top Reina as the numbers in gameplay past the eye test and in reality there isn't much competition to his throne."
"The attacker stood no chance... no chance at all."
"I wonder if at the end of the game, you know that the order of the piece moving would have been totally forced."
"I think g takes h4 is almost a no-brainer at a high level."
"From a gameplay standpoint and from a structural standpoint, it's kind of the culmination of 3D Zelda."
"Spacing principles are about having guys in these specific spots on the floor so that you always have a read to make."
"I can't count how many rebound goals I've had in rebuilds this year."
"You should always ask yourself, can my opponent access the weak square and can they do it in a timely fashion?"
"Halo's gameplay shines on that note it's not just the presence of a toolset itself that can guide your understanding of a game but also by putting emphasis on different elements of your toolset developers can ever so sneakily influence how we play"
"All these cards seem good and they don't seem broken, so that's a good sign."
"Either flux is almost paradox engine good these days."
"You'll find yourself actually naming cards that you do think are good."
"Zappies are really good... zappies are being played in a lot of meta decks right now."
"This bishop here now has almost direct line of sight against the king and this is a sniper bishop you don't want to give this type of bishop a line."
"There's a lot of strategy that goes into this, like I said it's obviously a strategy game."
"It's a lot of the plays start to look bad when you're this far down right because there's just so few options."
"Boston needed to take every chance they got to hit him without falling for the traps."
"Slowest close range ttk we've ever had in Warzone."
"Guys here in this position we have an advantage in space."
"Build a game that will tell you how well the current gameplay is sitting with players."