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Dynamic Gameplay Quotes

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"Being able to parkour over obstacles, slide under guards, and then quickly snatch guns out of their hands to use against them made even basic weapons awesome."
"It's so crazy that a cod game has such dynamic endings."
"Games need to change as you’re playing them."
"The culmination of these various factors... led to dynamic gameplay, in other words, gameplay that made you rethink your strategies as new information came up."
"Destiny PvP needs linear progression, dynamic gameplay, and high-impact gameplay moments."
"What a bloodbath in game one between both these teams. It started with Fnatic, MAD then answered, then Fnatic came back once again, and it's MAD once more proactive on the map. Neither of these teams are slowing down."
"Spelunky offers a dynamically produced game world with each and every play, challenging yet fair."
"Football's like a game of chess. Things change quickly."
"Differentiate between Dharma and religion; Dharma is pure spirituality, while religion is practice."
"Our goal is to build a game that delivers a fast-paced dynamic combat fantasy while leaving plenty of room for you to be creative."
"You're never doing just shooting, it's shooting with an interesting weapon or on a platform mid mudslide or on a train moving vehicle."
"Forza Horizon 4 is set in beautiful, historic Britain, with dynamic seasons changing everything."
"So every time that you play through these environments, they will be populated with some unique combinations of enemies." - Harry Krueger
"Playing through this as the bodybuilder is a completely different style of play versus playing as the ranger and you can switch between all of these on the fly whenever you like and whenever you need to."
"The AI clans will dynamically grow and have children."
"It leads to a very dynamic battle as you constantly swipe the camera around to make sure you're not about to be stabbed in the back."
"Tracks that will change your route dynamically throughout the race."
"With the remake you get a lot more dynamic props to smash through along with much more realistic death animations for enemies."
"Sonic Advance 2 is a game that never expects you to stand still."
"Fates are dynamic world events where multiple players can come together to achieve a common goal."
"Reach creates the biggest and most dynamic encounters in the series."
"This definitely adds a more dynamic edge to the gameplay in Project CARS 2."
"When the combat kicks in and you start flipping between characters... it's action-packed"
"The last one is looking like a big check from the trailer, as Ori throws lighting spears… whacks goons with a bo staff… and gives this cheeky sod a bit of hammer time."
"Dynamic world content could make the same event play out in different ways multiple times, encouraging players to group up and stick together."
"Ninja Kirby out here rocking a katana, creating a cherry blossom blast out of nowhere."
"Simply encapsulating yourself in this big ball of electricity to zap all of your enemies, to the extreme."
"Bloodborne's boss fights are far more dynamic; these encounters are often frantic due to their random and varied movements."
"Start hunting, you'll see them actually moving around the battlefield now because they're on Hunt firing away."
"Strangely enough... the dog killed the summoner."
"Having a goal for your adversaries... give your encounters a variable flavor and character."
"Fantastic game army's just moving around catching each other reinforcing from different directions it's impossible to think how these guys even keeping track."
"Players making lots of runs off the ball to help create lovely one and two touch passing moves."
"The dual blades in most monster in games are super flashy and fun to use, and Dynamic hunting is no exception."
"Players choose which objectives they want to go for, making every match incredibly dynamic."
"Every time you start a new game, an entirely brand new city is generated for you."
"The challenges players face in systemic games can also be sourced from the ecosystem of mechanics—an orc leader that killed you might reappear at the worst possible time in Shadow of Mordor."
"The floodgates of demons dama Fraser running wild and free like a majestic broadhead charging into battle."
"I like how fast everything moves, you back up and regroup that magic. Holy cow, this is the ultimate."
"I prefer these outfits because I play pretty dynamically switching up my playstyle from range to stealth to a bit of melee."
"Ragged gloves said I'm done for today. Whoop, ragged gloves grabbed Arc Rebellion by the neck with those big old meaty claws and switched them to defense!"
"Launching forward off the ladder with a deagle into an instant headshot."
"The Nemesis system continues shifting even when you're not directly involved."
"I think it's a fantastic mechanic where the level changes depending on when you enter the stage."
"They become visible and progress when the predicates dictate a node reaches a certain level or you know some tree falls in the center of the road or something right."
"Dynamic combat, inspired art - Atomic Heart has it all."
"Objects to launch around the Arenas and you have one hell of a fun combat system."
"The golden torizo this guy doesn't f*** around and is one of the more dynamic boss fights in the game in my opinion."
"Moses fires it in pass got Craster's quick fire double - goes up and already you feel the game would be on the round now."
"It's got a strong focus on historical accuracy while still keeping gameplay dynamic and fast-paced."
"What a frantic start to this second half, it's been end to end, hasn't it?"
"Electrifying offense, we've got some of the most exciting players in college hockey across the board tonight."