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Motion Capture Quotes

There are 58 quotes

"We can take human motion and turn it into octopus riding a bicycle."
"I'm intrigued by the motion capture world, Andy Serkis is unbelievable."
"Motion scan used 32 cameras able to shoot at a thousand frames a second."
"Seeing as the quality seems too low, and the motion seems too genuine, it’s hard to brush this one off as faked."
"Motion capture is the bread and butter of how we make Madden."
"Continuous focus is for when you're shooting things that are always moving."
"The facial and motion capture, meanwhile, is generally excellent."
"I'm very proud to be the first motion capture actor in the history of film."
"Characters were animated using motion capture and let me tell you seeing well animated humans on a handheld in 2012 was jaw dropping and so is this water."
"I've been in over a hundred video game projects as an actor. Motion capture is the marriage of acting and physical ability."
"It's kinda like when you're a kid and they say when you grow up you can be whatever you want. In motion capture, that's actually pretty true."
"The impressive CGI animals were created using motion capture groundbreaking animation and state-of-the-art rendering from wet a digital Bare Necessities..."
"I've played all kinds of different roles, and motion capture, performance capturing, voice work has been... a dream."
"The 2000s saw the rise of a groundbreaking technology motion capture."
"If you want to do handheld work or anything with motion, you will get extremely smooth footage."
"Motion capture is either really good or really bad."
"Andy Circus's performance captured through groundbreaking motion capture technology brings an unparalleled level of nuance, physicality, and emotion to the character."
"Andy Circus, do you think he mo-capped the director?"
"We were in motion capture suits, we had a malfunction. Something happened, I went head first and I scorpioned, my feet went over. Oh my gosh!"
"Some of the challenges of working with motion capture, of course, are learning to operate a mocap system."
"I'm actually really impressed with the image quality of this. It doesn't do well with fast motion but for a talking head, it's perfect."
"Now if you own the HTC Vive, it's also possible to use it as an alternative to a mocap suit by attaching Vive trackers to your body at key tracking points using specialized straps such as those by Rebuff Reality."
"Whether you are wanting to do motion capture, this video should be good for you."
"So we have looked at how to do body motion capture with a MetaHuman, how to do facial motion capture with a MetaHuman, now I'm going to show you how to do it with a character that it's not a MetaHuman."
"Any motion library you have of the same family, you just apply to your character, and it's that simple."
"We just need our character in a T-pose and our mocap from Rococo Studio."
"To freeze motion, you need to use both a high shutter speed and flash."
"You're dealing with the restrictions of freediving, the constraints of motion capture underwater, and you're trying to keep an emotional journey going while you're innately struggling with the fear of dying."
"It's an amazing alternative to do free motion capture, it's suitless, you don't have to do anything, you just record yourself doing the motion."
"The biker is perfectly captured with no motion blur at all; it doesn't look like it's a portion taken of the sensor."
"If you can shoot handheld at 1/8, one quarter, one half of a second, or even a full second, then you can get cleaner images and it allows you to show motion of people dancing or people at a concert."
"The highest quality data that we have is raw mocap data."
"The real effect is to make sure your motion is frozen."
"When you move with the Vicon motion capture solve, it's so accurate that like for me, nine times out of ten, that's the final animation."
"MotionBuilder, a powerful and incredible motion capture and motion data tool."
"It's going to capture your movement as you're performing, and then it gets uploaded so that we can use that motion capture to create the CGI character based on your acting."
"We can now have the subtleties of motion that was unthinkable before."
"With only three keyframes, we managed to replicate our actor's first steps within the scene."
"What I really like is the AI-driven mocap, which worked amazingly well, and then once you edit it further, it comes together really, really well."
"Mocap captures the subtlety of motion because you're recording it, and you don't even have to understand why the people are doing what they're doing."
"We're going to be creating a 3D character from scratch, rigging it with the character studio biped, and then applying some motion capture movement to it."
"Can I make my own motion capture studio? The answer: Yes, and so can you."
"I hope you found this video useful whether you're already using an MVN system or you're thinking of getting one for your next project."
"The fastest way to do facial animation is indeed by motion capture."
"It's going to be controlled partly from a motion capture suit, other sensors in the environment, and partly by its own AI."
"It's going to be a very socially interactive robot which is partly driven by motion capture from a human operator and partly by its own AI and stimulus."