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Lighting Effects Quotes

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"It's just this crazy look when you look at these forests and the way everything's lit so gently and beautifully."
"Adding some RGB lights... will really just level up, add some depth and separate them from the background."
"The characters all managed to feel grounded within the world, a testament to the lighting team."
"I think the one thing that I thought that I didn't expect to see was that there was like an implementation of like volumetric lighting uh in a lot of scenes that I I mean technically I could have guessed maybe that would be done."
"The combination of lighting and realistic cloud cover then plays a key role in defining the atmosphere within this game."
"Revelations 2 has some really impressive lighting and environments."
"HBao results in a more realistically lit and shaded environment."
"DXR version has some upsides... shadows are accurately following... everything operates how lights would expect in real life."
"Lighting creates an atmosphere for your scene and can even strip specific emotions from your audience for certain lighting techniques."
"Taking the same scene in different lights, different times of the day, different weather conditions will produce such different shots and you shouldn't underestimate that."
"I honestly believe we're gonna see goals... It's so good I'm gonna turn the lights on."
"The lighting in some parts is really nice too, and it really makes me want them to remake the past 2D Metroid games."
"I really like what it does with the lights in the back here and I really like how the skin has a bit of that halation that you would almost expect to see from film."
"Most people know that when you change the color of light, it can drastically change the feeling of an image. It can change the emotion, the mood; it means a lot."
"It's just very visually pleasing now... some nice bounce lighting that you get from it."
"This mod makes nights in the Commonwealth even darker, interiors are also affected in the game as well."
"Lighting can bring emphasis to something or take it into the background." - Ted Forbes
"The lighting in this game is entirely real-time without relying on any baking, which ensures that the world is constantly shifting around you as you play."
"Light those encounters so that the player will actually notice what's going on."
"Ambient occlusion and indirect lighting have been implemented well in this game."
"We can also see a nice subsurface scattering effect on these leaves here, which represents the real-life phenomenon of light scattering inside of a translucent material after intersecting with it."
"The illusion of specular lighting on this tree trunk is much more prominent in the Ultimate version."
"I think it symbolizes this game as a whole, where some of the visuals are some of the best I think I've ever seen from a lighting standpoint."
"Another way to bring variation to the limited amount of scenery is the lighting that you have available in this game."
"Aura is the lighting effects controller... You've got a color picker, any color under the rainbow."
"Let's start painting and making this sort of, this sort of like, it's not really a ray in this case, it's sort of like a soft ambient light that's just gonna be seeping through from this corner."
"That is a very effective way to use lighting in Photoshop and blend images and whatnot."
"And as you guys can see once you press ok we have some pretty cool lighting effects going on here."
"Now this is pretty cool we have this really nice large dramatic kind of planet sitting in the background we have some very very interesting intense lighting we have a nice asteroid field and we have a nice kind of space environment."
"Skin tones are different in any lighting, so Isabella's skin isn't going to look the same in every drawing. What you need to look at is how the skin contrasts with surrounding factors."
"The lighting choices work perfectly for each of their respective themes."
"As you can see now it does a really cool job of lighting up the smoke as it flies around."
"I'm just going to make sure that the top of this hill is reading as being illuminated from that sun in through there."
"Use full dynamic lighting in the options and thank me in the comments later."
"The lighting in this game is so gorgeous that it is still stunning today."
"Figure out your story first. Short lighting makes things three-dimensional, slimmer. Broad lighting makes things feel thicker. Rim lights are good for separating things from the background."
"Light from above, unless you're trying to make things deliberately scary or bizarre. Soft light, use it to show form and gesture. Harsh light, use it to show detail."
"That's just your lighting situation there is ever so slightly now the opposite effect sometimes."
"It's so good... the shadows and the lighting and the reflections."
"Just by doing that we have our rock here, now it's time to add some lighting and effects."
"Firelight brings cave paintings alive in a way that is lost when we look with sterile static electrical lights."
"Chronicles of Riddick: Escape from Butcher Bay, an awesome stealth game with great lighting."
"Visually it looks better and I definitely, where's Lady Bird on this side so if I turn that bright light on she goes to like the little bit dimmer side too so I gotta, I gotta play with that a little bit."
"Colored indirect lights and emissions make compositing much easier."
"Lighting adds mood and ambiance, turning cheap into chic."
"I think this shows the benefit of how far rendering technology and lighting simulation has come."
"It's not something everyone notices all the time but if you're in bad indoor or bright outdoor lighting, it can really make a difference especially for your eyes."
"That's a nice little detail, I think light in this game actually really does affect."
"Honestly, that kind of looks so cool in this lighting."
"Let's do this here, why not? I found a little bit of a shadow here, kinda like here, which feels great."
"Lighting helps bring the setup to life, it has this layer of personalization because you can express yourself through RGB."
"It's a very beautiful watch dial I love the way certain elements appear and disappear depending on the lighting."
"The film also reportedly used innovative lighting effects created by Art Schweitzer."
"I actually love the way they're doing the light effects with the moon."
"...silky smooth textures and lighting effects that I'd never seen before..."
"I just love how subtle these graphics look on this on our x43 and just how the light makes it pop."
"If you give it enough lights, the polyps turn more pale or more white, which looks fantastic."
"I found their color got a lot more deep, more vibrant, under a lower light."
"Mist or diffusion filters create a really clean look for your image by lifting contrast a bit and creating halation or glowing effects to a light source in a scene."
"Let this image be a great example as to the power of lighting."
"Good light almost accentuates everything that's going on within that frame."
"We can now use addressable LEDs, which opens up an entire new world of looks and effects."
"I love the lighting in the scene; it's very emotional."
"This dress is stunning, but when the lights turn out, it's even more beautiful."
"What I did to finish off the lighting is I actually added a little light animation of some lights passing by the train."
"The lights on the layout really do bring it to life."
"I like to have this nice little rim light just to add a little bit of a new different kind of effect to the overall composition."
"We are always excited when we find novel ways to combine color and light that produce awe-inspiring effects."
"God Rays occur because light is passing through a fairly dense subject that's reflecting the light and it has a dark background behind it that allows you to see that light."
"Midnight blue tends to be slightly darker under artificial lighting than actual black."
"The light up effect is really cool and the fact that you can have it powered permanently, yeah, that does still check a lot of boxes."
"It's really cool because in any light it looks like it can be a totally different color."
"I really enjoy working with hard light a lot of the time as it creates shadows on the scene."
"And what's really cool about it is we can actually get some color bleeding effect."
"This will give some nice rim lights and reflections to the material."
"I love that sheen that they're all getting from the studio lights here."
"Just by simply changing the lighting, we can change the mood a little bit on this image."
"The World Environment node allows you to change the global lighting settings of your scene and set up effects like volumetric fog and global illumination."
"I had so much fun working on this picture and playing around with all the different lighting effects and the glowing dandelions."
"We've got this wonderful animation where the sign lights up and then turns on and off."
"I too personally look better when there's bad lighting from personal experience."
"The catenary arc lighting effect embodies the very spirit of what the Vision Line is all about."
"I recommend anyone who does mega trees with multiple colors, super strings are a great effect."
"Simply by turning up a portal light, you could add a ton of bounce light around and get something bright, beautiful, and fun."
"This will create some more interesting lighting and shadows for the final render."
"You can able to create your own effects in your style."
"We can cycle through 18 different lighting effects."
"We've improved the ambience of our desert here by changing some lighting and fog effects."
"Starting with a simple humble sketch and then boom, we finished it off with the intense lighting."
"When light is touching one side, we see the atmosphere, and in the shadows, we see our emissive city lights."
"A circle will create a tunnel of light when scanned into the audience."