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Player Progression Quotes

There are 63 quotes

"We've gotten better since we originally played this game. I feel like we're pretty advanced now at these type of games."
"It should be really better for everybody. If you're a legend player, you're actually going to get through the system faster."
"Gold actually has a very thoughtful value that seems to scale as your character does."
"Bottom line is, you will eventually get your way to the base icon and it will all be through just using bronze players, upgrading through bronze packs, and selling the bronze items."
"The difference between turn six and turn eight is massive in game design."
"By this point in the original you had almost every powerup you were going to get but one of the strongest aspects of this franchise is to always let the player feel like if they were evolving that Samus was always growing stronger and more capable."
"When you've gone through and you've leveled all the different skills... it becomes a vastly more pleasant experience."
"Important, a jobs board is going to allow us to start to build some skills into our duplicants."
"It takes a little longer to feel really good than some of the other Builds on this list, thanks to its Reliance on its imbuement ability, but once everything starts clicking together it becomes one of the fastest screen clears of the bunch."
"Halo 3 had a linear progression system with an end point so far out that just about any amount of experience meaningfully told you something about how serious a player was about the game."
"I hope this helps you all out in your leveling journey after all leveling up can really slow down in this game and become a grind."
"Day 71, I had enough emeralds to trade them all for 10 mending books. Not bad."
"To you who has completed all the trials, I grant the secret armor of the master dojo."
"Leveling applies to your health bar too, the more enemies you kill, the larger your maximum HP gets."
"Camo challenges add depth to weapon progression, rewarding skill."
"He's up to a 75 overall already, he'll probably be real close to an 80 by the end of the year, especially if he plays well."
"In competitive, we want to improve the speed at which players climb to the rank that most matches their Crucible skill."
"You are moving thinking and fighting fundamentally different than you were in the beginning."
"Every time you level up, you'll get a new message that's a reflection on what you've been doing."
"He's fast, he loves getting into the box, he's just been called up to the Spanish national team, so which tells you something about the season he's just had."
"The feeling of progression you get in Black Desert is absolutely amazing."
"Winston got up to superstar X factor, Joshua Winston. That's pretty cool."
"Final Fantasy 14 boasts a detailed profession system, unlocked after reaching level 10 in your main class."
"The number of key rewards or power progression rewards specifically locked behind a huge rep grind are significantly lower."
"Heirlooms will always scale with your level."
"The real meat of Hell Divers one was when you finally get to unlock like more strategies."
"The most satisfying part of Gentian Impact is the sense of progression."
"In Madden 24 franchises, Rice turns into a demon. He just progresses so well."
"A juxtaposition: the boss fight that was easy-peasy at the start, that and now the boss hasn't changed but you have, and now it's really, really hard."
"Soft cap for new players: 1100. Up to 1250, do anything in the game. Powerful cap is 1300."
"Boss fights serve as milestones through which players can judge how far they have progressed."
"Unlocks are also good at easing a new player into the depth of a game."
"Unlock new titles like Undying, Harbinger, and Enlightened in Season of the Undying!"
"This format, there are four cards going off today, 16 players and the best four scores move on."
"Admin Shanks locked in, you look at my bounty, it's 590,000. I've almost gained another hundred thousand."
"The main reason lies within the way that players scale up when you get to the endgame."
"Your duty is to physically protect them but you're also there to shield them from many things."
"All we know right now is all of your unlocks and everything from modern warfare will carry over into whatever they're doing with warzone in the future."
"If you level up and you get worse, that's a weird game."
"For The First Time in Forever we've got an over level car hard and the reason is because I've leveled up my king Tower by leveling up a whole bunch of different cards."
"You know, it's weird having a progression in this game like that."
"Level 50 is still the beginning, it's an endless game."
"Not farming enough runes is the name of the game."
"The early game in RPGs is very important for creating that sense of progression."
"This is the last season for him to get to 99 overall, I think it's gonna happen."
"There's gonna be enough crafting metals by the time you hit level 100 to craft your very own legendary of your choosing."
"Skill in PVE should be more of a stress point. A game should celebrate skill improvements of their players just as much as it celebrates power upgrades to your character."
"If you're going to mention roguelike then do please put a little bit of a rewarding at the end of every run...have some sort of progression have some sort of unlock then I think that you'll get people playing over and over again."
"All factions have three different sets of armors that you will get by progressing through the story. It feels really rewarding when you manage to get them, which makes the sense of progression great."
"Level 15, baby! Nice, there you go. This was a good raid."
"Every time you fly a battle you gained a certain amount of free experience."
"I think for the players, they also need something to progress to feel more compelling."
"It gets better as you get later into the game because Pharrell just improves as you get later."
"The amount of coins that we have gained from these two matches is zero."
"The introduction of ranks was more of a positive than a negative."
"The emi zones are beautifully implemented into your progression."
"I'm catching up, beauty look at these stats, geez."
"Free Diamond Jeremy Lynn who does Evo into a pink Diamond."
"For a long time I thought that this Elite specialization weapon access thing was going to be below one of the masteries because they call it weapon Mastery when they talk about in their blog posts."
"Pack-a-punch improves and extends the flow of player progression in the map."
"A blodge dark elf lineman will not be bad and it's only going to take you 14 spp to achieve."