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Map Design Quotes

There are 158 quotes

"This map is just non-stop action, and I am all for it. What a great map to end on."
"It's undeniable just how good the maps look."
"So that is nightfall done. I do really like this map. It is really fun."
"Awakening, now this is the first map where I thought maybe the developers took some drugs when they made this map."
"The sheer scale and level of detail for an RTS map is just unbelievable."
"The Giant is the top of great; incredible map."
"Forge was even more refined, new objects there and Forge World is just the coolest most versatile map ever created in the franchise."
"I'd love to see your return one day to that kind of late 90s early 2000s like quake counter-strike and real tournament halo style of map design."
"Burial Mounds: underrated map with an interesting layout."
"Headlong is one of the best BTB maps in Halo."
"Midship is one of the best 4v4 arena maps ever made."
"Construct is the single best King of the Hill map in Halo history."
"Guardian is the best Halo 3 map, a spiritual successor to Lockout."
"Realm of Thrones stormed onto the scene with an all-new custom main map."
"I hope that you like the maps, the tanks, and all the graphical and technical features."
"Remove the hard ceiling on the map so the hard barrier that you hit at the top of the map that pushes you back down remove that replace it with a soft kill barrier."
"This map that we're looking at is called der Shatan which means the shadow."
"Blood of the Dead ended up ironically being one of the most disappointing maps ever."
"That's probably one of the biggest maps I've ever seen, man."
"It really helps all the maps feel connected to one another in a small way."
"Icebox has pretty much the most verticality of any map in Valorant, and so Jet's updraft ends up getting an insane amount of value throughout the game."
"The new map is just better than the old one."
"Shout out to Bit, what an incredible map at him."
"This was a direct injection of identity and personality right away into each map."
"Facing worlds, yeah Cedric's map, was definitely one of our favorites."
"Shadows of Evil is actually a really underrated map in my opinion."
"One of the maps that I'm most excited for in Overwatch 2 is our Rome map."
"Origins is an amazing map in almost every way."
"Crash site extended King's Canyon upwards like Artillery was here, Artillery used to be the top of the map but it extended an entire extra area so it's a brand new area and I freaking love it."
"Cascade Falls... it gives me like a Star Wars vibe."
"Having 4v4 vehicle maps back that are slightly larger than the regular arena maps is such a breath of fresh air."
"Thoroughly impressed with every aspect of this map."
"This level is so good and naturally takes you to every corner of the map while you're skating."
"The main city is big, it's also not all loaded onto one map." - Josh
"The interconnected world map brings everything together and makes the world feel more lively."
"So you can use these for little puzzles and stuff and maps or different things to let somebody into your base they have to know the right password of how to lay things down so it's pretty cool very similar to the clone command there."
"Fortnight has done an absolutely incredible job of making their map a star attraction."
"Once you start connecting things that the players care about with your map and the locations that are on it, you've now started to engage them."
"It's the largest map ever and it does have a big highway."
"Sure, some of these maps are just terribly designed, there's no other way of looking at it."
"Every single map in this list... is going to be an absolute chef's kiss banger."
"Each map feels different from the last offering an experience for everybody."
"Ascension is much more than just a good or potentially bad map."
"Battlefield 2042 maps are massive, featuring some of the biggest ever in the history of the franchise."
"The vibe and aesthetic of Dead of the Night alone carries it to be one of the best zombies maps."
"Mega random, it is the name of the game, it is the name of the map."
"The map feels more like a story than many others."
"Quality over quantity, that cannot be stated enough when it comes to Maps."
"This game has a great sense of consistency between maps, and it's one of the things that makes Hyrule feel like a real place."
"Every square inch of this map has detail and thought."
"I love this map. I don't know if it's just me, but I'm literally in love with this map right now."
"Warzone's Foundation of a frustrating map and laughable anti-cheat are definitely major contributing factors."
"Maps goes to Black Ops 2 hands-down, no competition."
"Every map has points of the environment that act as natural cover."
"The map is really simple and small but the people in it role play so much... it's the community that makes the game amazing."
"The general map structure... I really like it."
"The map design is great... after an iconic city nine out of ten map design, I really enjoy it, it really benefits the gameplay and it really makes me feel like it's a great replica of New York City."
"The map manages to capture the spirit of everything Zelda, the perfect visual representation of the inspiration poured into the development of Breath of the Wild."
"That was such a cool map you guys definitely gonna play it again thanks Killjoy."
"This incredible new map is absolutely stunning, there's so much to explore."
"I absolutely love the map, it's not just because it's entirely new, the map is actually fun."
"The map seed is a 'peck every product every city' challenge and this map is beautiful, let's take a look."
"Adding verticality to a map is a relatively easy way to make a map feel bigger."
"This map looks incredible, fierce fighting, CTF runs, genuinely amazing."
"You pretty much have a fighting chance wherever you go on the map."
"It's just sad that these older maps are all better than the 2042 maps."
"Dice absolutely nailed everything with this map on a visual level."
"Der eisendrache is among the best maps of all time; it pleased everybody and is a perfect map, quote-unquote."
"The maps are tiny in other Total Wars, but this one gives room for tactics."
"Shadows has the best layout of any zombies map ever."
"The map just... it doesn't have a lot of relief, it doesn't really guide you, it doesn't really tell a story, it just kind of exists."
"Don's out of his [__] mind. I'm... I get it, the wonder weapon was pretty cool, the map itself was laid out well, plus it's absolutely wonderful."
"I reckon people are gonna make some really really good maps out of this. They really are."
"Nine is the best map of black ops 4 zombies because this Maps flow to it the way it plays feels like a classic style zombies map."
"This is the best map they've done by far. This is the best map they've done. Wow!"
"Shadows of Evil for me now is one of the best zombies maps of all time."
"Such a great map, shout out to the map maker."
"Overall, it's still a very fun, well-made map with plenty of practical cover."
"Imagine if the map was 10 or 15 times bigger."
"This would be a sick Battle Royale map, dropping hot in the pizza Plex."
"This early map is of the route - leading to mount Silver as in the final game and also has a Pokemon Center placed near the cave entrance"
"This map is an absolute banger I love ancient evil and I really hope that we get to well I don't think we will ever see a you know a continuation from from this story in this point but man what a great map."
"They're nothing but a pain in the ass and the map would be instantly better without them."
"Dude, this is a really good job of a portal map for sure."
"Oh my gosh, this map actually looks like San Francisco! What in the world? That's incredible!"
"Honestly, it's probably the map I've referred back to most of any that I've played."
"This map is... so sick. I love the like verticality of this."
"Redlawn Preserve: One of the most innovative role-play-based maps this game has seen so far."
"Origins along with Mob of the Dead just so happens to be arguably the greatest zombies map ever and to have them both in the same game as the two debut maps of the Blundell series to come is super impressive."
"The maps here are extremely huge, so yeah, it's a great-looking game that takes advantage of Unreal Engine's capabilities."
"If you're not a pro player, you shouldn't be subjected to terrible Maps."
"Excellent job to the creator of this map. I'm still finding new things."
"It's really nice to have people actually enjoy this map."
"Now as a community made testing grounds map based loosely on the snow runner summer testing grounds map, I think banana 101 did an awesome job with this place."
"I honestly think you guys put out some insanely nutty maps."
"Tag der Toten has without question one of the most perfect layouts and map flows of all time."
"What an absolute slaughter of a map. New York's prayers have been answered."
"We're trying to make it the best map ever, so let me know."
"That was actually really awesome, they did an amazing job on this map."
"I'm really looking forward to bigger, more open maps."
"Even wholesome XD Out Star of it has had, you know, the game is a killer sided map type opinion."
"I love this map because you can see everything on here, here's spawn up here, here's a big Mesa biome, here's the ocean over this way, the stone islands..."
"This map is beautiful, and it's actually the biggest BR map that we've ever made."
"I find Suffocation Pit to be a very balanced map with fair structures and enough strength given to both survivors and killers."
"I really do hope that we get some changes to the cornfield and some maps that just need a bit of sprucing up."
"They didn't just get these big massive building drops on the edge of the map where no one can fight them."
"I like that the map can kind of like fade away. That's really cool, it's really smart."
"Raid was one of the defining maps... one of the best and most balanced maps in the history of the franchise."
"This map is perfect. It's my absolute favorite Call of Duty map of all time."
"Inferno... still a lot more than almost any other map."
"Tower falleth is an interesting map because there is actually a bit of a terrain obstruction."
"Experiment with different colors and styles to create an individual feel for your map."
"Terminal was a brilliant map, one of the best in COD history."
"It's little details like that that add so much life and personality to a map."
"What at first looked like a pretty standard map, it's actually starting to take on quite a dreamlike element."
"We could also put our north arrows on here if we wanted to; that would also be a good idea."
"It really gives the impression not just of care going into the map but really brings it to life in a way where it makes you feel like this isn't just a place where people worked but a place where people lived."
"The map is fantastic, it looks great, it's really fun and as far as a casually formatted payload map goes, it's really enjoyable."
"Terra Swoop Force is the best map ever been in."
"It looks like a retro old map, a realistic old map, so really cool."
"The thing that makes this map really good is the unique determination conservation project reward."
"This is modeled loosely after the Tresendor Manor from the Lost Mines and Phandelver adventures."
"It's worth spending the time to add that textual detail, and it's going to make your maps look so much better."
"I'd rather not have the mini map because I like that exploration."