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Immersive Gameplay Quotes

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"It’s a great fit, where you place divine power literally at your fingertips for even deeper immersion."
"Deus Ex had it all: prophetic storyline, extremely immersive gameplay, and world, veritable meme factory."
"The whole audio experience is really proper."
"The road noises as well from the screeching of tires to rumble strips was a treat."
"Most enjoyed it enough to call it near perfect, citing its storytelling, gameplay, and graphics as high points."
"Having Phelps rifle off some scripted monologue about his personal philosophy or argue politics with his partner while barreling down the sidewalk in a truck we just stole and watching NPCs go flying over the dashboard is always always great."
"The gameplay needs to immerse you in the world, give you as many interesting actions to survive, and overcome obstacles."
"This game really makes me think I'm going crazy half the time."
"If you want to go straight line to combat, you almost can. Of course, you want to upgrade your cards, but if you want to immerse yourself more in the world, there's all these options to talk to all these heroes and legends at your discretion."
"It's a game about becoming Lee. About learning to make the choices he used to make."
"Cyberpunk 2077's narrative gameplay storytelling and immersion are just better in Night City."
"The village sequence does an amazing job at setting the stage for the rest of Resident Evil 4."
"City campaigns are great for immersive gameplay."
"It really facilitates a level of immersion and role-playing that crpgs are both known for but also brings it to what I consider a new height."
"Assassin's Creed 4 Black Flag tells an engaging and well-paced story and allows for a killer pirate and assassin fantasy placed in this great personal story that strings the player along every step of the way."
"The laws of this galaxy are often inconvenient but because outer Wilds follows those laws so closely it can get away with showing me something that felt like science fiction and yet make me respect it."
"It just sounds so much better than what we have with overwatch one the new sound effects everything it like it feels and sounds like you actually are using those weapons in the game."
"The feeling of immersion when it comes to the size of your character in relation to the trees, mountains, and buildings is the best I've experienced in the MMORPG genre."
"It felt like you were playing through the works of Dali or Esha."
"Feels more like playing a movie that uncharted ever did."
"Everything happens live... there isn't a point in this game when you're taken out of the world."
"The game is probably gonna feel a lot more immersive than what Minecraft offers."
"Overall, Starfield definitely seems to be a game that I will very happily sink hundreds of hours into getting lost in the Galaxy."
"The biggest reason I love Burnout Paradise and Hot Pursuit 2010 is that going fast feels like the car's driving you."
"I could see myself losing a couple days to this game."
"Every inch of this game is thick with the most perfectly realized version a fan could hope for."
"One of the coolest things that I've seen in games like Assassin's Creed lately is instead of just throwing a marker down the game will give you clues."
"This fight is pretty damn epic... full of the mechanics you've worked on throughout the game."
"Forget the shrines and the monsters and saving the world and all that junk, I've never been so absorbed by a game's world alone before."
"This is the kind of insane immersive cinematic open-world gameplay that you come to Ubisoft for. I know you felt that all in your bones, ladies and gentlemen."
"Disneyland Adventures Kinect: 'A surprisingly immersive recreation of Disneyland park...despite some clunky controls.'"
"Dark Souls 1's combat when it's in the right mood provides the most unfiltered version of the Dark Souls feeling."
"Whether you're going into this as a shooter, as a survivalist, or as a shooter survivalist kind of character, the game is incredible."
"The experience of Hell divers 2 in its entirety is the pinnacle of immersion."
"The game believes the world is real and it just makes it all the more better for the player."
"Seeing an entire horde moving through the wilderness never ceases to give you that 'oh [__]' moment."
"The largest and most immersive exploration in any Telltale Game today."
"If you want a Fallout experience, this is it. I felt like I was playing Fallout."
"The precursors must have been dark magicians because I have no idea how this game is effortlessly and consistently able to just constantly draw you in to the next adventure."
"I can go and I can join the Crimson Fleet and I can do this whole questline that's really cool and really dope and kind of and I can make my own Outpost and do whatever the I want in the way that I want."
"Golden Idol grips you with its immersive atmosphere and then races you through a wide variety of clever puzzles without ever overstaying its welcome."
"Marvel Champions makes you feel like a superhero. You are doing superhero stuff constantly and the stakes are constantly high."
"It's not a deck-building game, in essence, it's a role-playing experience in a box."
"I still think this is one of the best and most immersive star wars game experiences that you can have."
"The game just confidently lets me live within it and that's really impressive."
"We're planning a campaign system in which you're fighting actual military campaigns."
"Mark of the Ninja makes you feel like a goddamn ninja."
"It's immediately draws you back in... the NPCs you interacted with that created these experiences."
"Can I look around? I can look around. Oh, this is a creepy game, she broke in my house."
"As I played through the game, I felt like I’d earned those three strikes on my plane..."
"Every damn one of those 4,500 seconds are some of the most beautiful I've experienced in a game."
"Amassing a lethal arsenal with exotic armor and weapons is sure to be a part of every player's agenda."
"It kind of makes you feel like you are playing in a medieval world."
"The music of each environment also adapts to fit the player's experience with loads of dynamic changes in the soundtrack."
"So everyone will get the lunar cycle, but of course we made sure that for our werewolves specific lunar phases will affect them more."
"This is a special one, a truly magical experience to have in Fallout 4."
"Dude, this game is wild, this game is wild, man, this is so good."
"It's a bit like an FPS version of shadows of Mordor when it just flows together naturally into a cinematic vision of totally balletic bloodlust."
"Left 4 Dead 1's weapons are tactical, gritty, and loud... extremely believable and fit into the universe perfectly."
"Imagine being a little kid playing this game, how gorgeous this is."
"South of the Sea: making the Glowing Sea more interesting with over 65 new locations."
"Weapon mods: improving gunplay with high-quality, lore-friendly additions."
"The freedom here was its most potent strength, and I was lost for hours on end exploring and seeing what trouble I could get myself into."
"It's amazing to watch, the power of persuasive speech."
"It sucks you in immediately, you forget how fun the game is."
"This is a world that is rich in depth and detail, all designed to be explored on horseback or on foot."
"This is the best Tetris or one of the most enveloping puzzlers I've ever played."
"I realized how important npc performances are in making you buy into the world and believe in the world."
"Catherine is an absolute masterpiece and I cannot recommend it enough."
"I can honestly look past all of the things that people have criticized about it because as far as I was concerned by this point I was playing a first-person shooter as a big Daddy"
"Goldeneye succeeded in making the player feel like James Bond."
"My favorite 007 games tend to be the ones that make me feel like I'm actually playing as James Bond through an adventure just like the ones I see on the movie screen."
"Bone works is anything but hollow in addition to being just a really tight VR shooter it's also a game much bigger than what it appears."
"A good random encounter will bring life to your campaign... it will present it as a living breathing place that is true to the descriptions that you've given."
"Hard space shipbreaker is like no other game out there and offers a genuinely immersive and rewarding experience."
"This game completely and totally transforms you."
"Lucia engages in a firefight, earning five wanted stars with cops on the streets of a northern Florida looking town."
"Ghost of Tsushima is a great experience, especially for open-world gameplay."
"It definitely gives a player a more personalised experience and everybody's going to feel like they’re in their own movie or something, very cool."
"It feels like more immersive this system of armoring is, it feels more exciting when you track down a matching piece of the set that you've been slowly assembling."
"The oppressive atmosphere, for instance, the way the combat system handles the weight of the character—simple ideas like that—all contributes to the idea that they wanted to make this game challenging."
"I think early on in the game was confusing, but now if I'm in an area, there's a lot of stuff I can explore."
"This game blew my mind, the scale, the characters, and that final mission, you know which one I'm talking about."
"This sounds amazing, playing one of those many law featurettes or short stories posted in the jump points or on the website in your ship while traveling around will be a big welcome in my book."
"I felt like the lord of everything I surveyed throughout my main playthrough."
"Spending 100 days in modded Subnautica brought me to a whole new playing field."
"At its best, Rogue Squadron makes you feel like a badass, as if you're using the Force itself to make amazing calls and fulfill your mission objectives."
"You'll be blown away, in this game you can experience something you cannot experience anywhere else."
"It's a brilliant fight, and O'Neill talks aloud to Theodore while he hunts you, which makes our big bad feel present in the battle."
"The game never pauses when you're surfing through your inventory, you're looking at your map, it all just projects in front of Isaac in real time."
"Your camera attaches to your Sims head and you get to see all the actions they're doing from first-person."
"It's really exciting when you do this; it feels like you really are the one in control of your adventure, you're discovering things totally organically without any waypoints or directions."
"Disco Elysium is an amazingly cool game... It's honestly, it's a work of art."
"This is awesome. Playing a Resident Evil game in a place like that."
"The cave systems are by far the most realistic caves I've ever experienced in any game ever."
"One of the great nations of the world, if not the greatest, has fallen, and the idea that you are really inhabiting the ruins that maybe they inhabited prior from another group."
"Look at that, I'm freaking Spider-Man, son! Look at this bodied you spin out of the way, attack somebody else, grab this fence, whip it, grab a frickin fence again, whip it again."
"The attention to detail in this game blows my mind."
"I have loved playing there's I don't I didn't have to play 60 hours but I did because I really enjoyed it that much I could just gush for days about the combat the exploration the world it's all fantastic."
"Destiny at its best is able to conjure so much atmosphere."
"The Witcher 3 became not just the excellent game that most reviewers agreed that it was but one of the most immersive and consistently enjoyable game experiences that I've ever had."
"That is freaking awesome... it looks like we're playing like a World War One shooter or something."
"You can come in a land vehicle and you can set up a tank or a ballister and just, like, pick people out of the sky, defend that area, turn it into a fortress."
"From the moment I loaded this game I was amazed: the great storyline, the atmosphere, and immersion."
"This remote control is actually going to allow you to activate a die that is stuck inside of Nocturne."
"The first perk The Diplomat gets is one of the coolest perks in Fallout 4, the 10th charisma perk, Intimidation."
"Integrating the philosophies of shrines into the world."
"When you're facing off against Sephiroth it really feels like oh my God I'm going up against this Godly being that I don't know if I have a chance against."
"Red Steel 2 – This is a true first-person shooter with top-notch controls and a sword that you can pull up at any time. And when a game makes you feel like a badass, I think that's a game worth playing."
"If the other levels had you feeling deep behind lines, this one really does it."
"We want players to feel the difference in scales during gameplay, transitioning seamlessly from small interiors to grand planetary views."
"Imagine playing God of War or even GTA 5 in that resolution and frame rate; that would be insane."