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Art Direction Quotes

There are 91 quotes

"Control is a game that is so unabashedly following a particular concept, it has an art direction that is unmatched."
"You reach a real city basked in an eternally setting sun... it's impossible to not respect the art direction."
"CD Projekt’s masterpiece was lauded by both critics and players for everything from its storytelling and well-developed characters to its stunning art direction and sound design."
"The best part of this game is easily the art Direction it's so Minecraft."
"This is the sickest art direction of all time."
"Graphics don't matter, Graphics are temporary and art direction is forever."
"Everything about this fight works perfectly to me its art direction is perfect its soundtrack is both intense and tragic sounding and the mechanics of the fight are both challenging but never unfair to the player."
"The art direction was perhaps the most critically lauded, with Destructoid’s review describing it as 'nothing short of phenomenal'."
"The art direction in this game certainly lives up to expectations."
"Art direction is infinitely more important in games than graphics."
"The game looks fantastic both from an art direction and technically."
"I would like to see a more sophisticated, focused, cohesive art direction."
"When it comes to art direction and aesthetic design, this game nails everything."
"Whichever person on the dev team was doing art direction for this, you get an A-plus."
"Nintendo nailed decades ago that strong art direction and just, you know, being a good fucking game is going to blow the bloated budgets of Ubisoft out of the fucking water every time."
"This is one of those movies where the art direction is so solid, the writing is really good, and then the acting makes it all feel very real."
"The Great Lakes Gators are going to the World Series in 2020 in just the second year of this team's existence."
"Those games already really did rely on great art direction and cool graphics, so for them to step it up, I think that's pretty exciting."
"The setting is wildly inventive and the soundtrack follows suit, the art direction is top notch in Colors."
"The direction of art is always dictated by the artists."
"Games like Blasphemous are rare. Having great art direction, world-building, and gameplay all at once is the Holy Trinity."
"It's a perfect blend of excellent art direction and attention to detail."
"Now I think it should be clear to you guys that you are in for an experience with art direction like nothing you've ever seen."
"I think it’s indisputable that the art direction they chose for the remakes was definitely jarring, and came as a massive surprise to say the least."
"Ape Escape is extremely unique because of its control scheme, art direction, and strong sense of humor."
"Shantae's transformation dances are a bold and best showcase of art direction..."
"It's amazing how much of a story they're telling with just the color direction and the lighting."
"The movie benefits greatly from an art direction as spot-on as this one every small detail adding so much to the overall mood with an atmosphere that feels truly Fantastical."
"Split responsibilities a little bit, for example, you can have one captain that always has the last word on art decisions."
"The modeling work in this game as well as the art direction taken with the animatronic designs is absolutely stunning."
"I think Mega Man 7 has some really good level designs, some of the best art direction in the entire series."
"Graphics may age but art direction is timeless."
"They needed to give themselves room to stray from photorealism during the scenes that needed it most."
"There's a striking art style that they're excited to share with everyone."
"Dune was a visual spectacle that was like an art director's wet dream."
"The art direction is really great here."
"The art Direction this season changed drastically. Do you want to be completely goddamn disappointed? Sure, yeah."
"To be a strong true art director needs to have the following skills: the first and very important is to be very conceptual. Another skill would be to have extensive experience in design, ideally 10 to 15 years of experience in all things design."
"I think it's to its benefit um the art direction and the music it all just comes together in this incredible greater than the sum of its parts movie."
"Art direction can elevate a game past a point that graphical fidelity alone just can't reach."
"Everybody's film here I thought had really beautiful cinematography and an art direction clearly but also just so focused."
"No one should pigeonhole you and make you seem like you're only just good at one aspect of art direction."
"I'm sorry I just can't deal with how good the art direction is."
"Every shot made sense, there was beautiful art direction and like, color design on everything."
"Everything has been selected, created, or arranged in order to support the central theme of the image."
"You should try to distill your art direction and inject that directly into the creation process."
"I definitely want to go into more of a personal art direction and really show what I really love working on and creating."
"Whatever direction our stroke goes in is going to impact the direction of our highlight."
"The genius of art director Matt Jefferies and Gene Roddenberry."
"That's the really nice thing about doing things procedurally; it allows for a lot of adjustments and a lot of art direction."
"Critics praise the series direction, art style, and in depth mystery that leaves viewers asking questions that spark more questions than answers."
"The key element in creating a believable world falls to the art direction of the game."
"Whether or not you love or hate the show, one thing that I think shouldn't be overlooked is just how amazing the work is by Luke Hull and the rest of the art direction team."
"The nice thing with all of this is that we can do a bit of art direction."
"With illustration, you're going to be working with an art director, and that's really collaborative."
"Even though it's a procedural system, we can churn through this and do a lot of art directing as well."
"When remaking The Last of Us Part One, the team had the unique challenge of integrating the new art direction of The Last of Us Part Two while remaining true to the original game's essence."
"I work for Walt Disney Imagineering as the art director at Disneyland in California; my mom's name is Leota, and she is Madame Leota in the crystal ball."
"Honestly, what you could do is you could spend a couple hours on the stage, I think you know, at a studio, any art director would be happy to see a bunch of different ideas."
"Much of what people love about the film is down to the art direction and the very deliberate choices."
"The purpose of it is to deliver an art direction."
"It's because of the meticulousness of infographic designers and art directors."
"The art direction is going to have a much bigger role to play in what the game looks like than anything else."
"We're going Demon Slayer here for best art direction."
"We have art-directed this additional splash, fantastic."
"It's a lot of fun for sure if you enjoy art direction, that you can certainly do both be the art director and the photographer, but it is going to be more work."
"How do you create consistency and cohesion throughout the book? Well, we've talked about having a good game plan in the art direction and the lighting and all that jazz."
"Backgrounds can be tonally shaped to help the audience understand how the character should be feeling in any given environment."
"You wanna match your animation style to your art direction."
"We're now able to have a nice, art-directable, conductable system to run all of this."
"You can build very beautiful scenes and you can art direct them in however way you want."
"Being an art director is selling the vision of what you're making."
"As an art director, it's awesome. I mean, how often do you get to create everything?"